图书简介
This book constitutes the refereed proceedings of the 6th International Conference on Innovative Technologies and Learning, ICITL 2023, held in Porto, Portugal, during August 28–30, 2023. The 64 full papers included in this book were carefully reviewed and selected from 147 submissions.They cover a wide range of many different research topics, such as: artificial intelligence in education; computational thinking in education; design and framework of learning systems; pedagogies to innovative technologies and learning; STEM/STEAM education; VR/AR/MR/XR in education; and application and design of innovative learning software.
Artificial Intelligence in Education.- Intelligent (Musical) Tutoring System: The Strategic Sense for Deep Learning?.- Nurturing Artificial Intelligence Literacy in Students with Diverse Cultural Backgrounds.- The Course of Precision Measurements from the Incorporation of Precision Machinery and Artificial Intelligence and the Learning Effects of its Learning Materials.- Concerns about Using ChatGPT in Education.- Comparing Handwriting fluency in English Language Teaching using Computer Vision Techniques.- Redefining Customer Service Education in Taiwan’s Convenience Store Sector: Implementing an AI-Driven Experiential Training Approach.- The combination of recognition technology and artificial intelligence for questioning and clarification mechanisms to facilitate meaningful EFL writing in authentic contexts.- Solving the self-regulated learning problem: Exploring the performance of ChatGPT in mathematics.- Opportunities and challenges for AI-assisted qualitative data analysis: An example from collaborative problem-solving discourse data.- Computational Thinking in Education.- Exploring the development of a teaching model based on the TPACK framework.- Cultivating Data Analyst Skills and Mindfulness in Higher Education.- Students Learning Performance and Engagement in a Visual Programming Environment.- Applying Computational Thinking and Formative Assessment to Enhance the Learning Performance of Students in Virtual Programming Language.- Design and Framework of Learning Systems.- FLINK: An Educator’s Tool for Linking Inaccurate Student Records.- Intercultural collaborative teaching and learning in online environments – e-quality in global media education case study.- The impact of hands-on activities integrating design thinking on the creative self-efficacy and learning performance of junior high school students: A Case of Producing Solar Battery Charger.- Key Principles Pertinent to User Experience Design for Conversational User Interfaces: A Conceptual Learning Model.- Integrating a Chatbot and the Concepts of Grit and Growth Mindset into a Mobile Game-based Learning System.- A Guiding Cooperative Learning Approach in Mobile Learning Environments.- The Designing Framework of Simulation Flipped Classroom to Enhance Analytical Thinking on the Topic of the Nervous System for Grade 11 Students.- Pedagogies to Innovative Technologies and Learning.- Learning processes and Digital Transformation.- Flipped Classroom Method in Higher Education: A case of Kazakhstan.- Combining the AISAS model and online collaborative learning features to examine learners’ we-intention to use health-related applications.- Building a Telecollaborative Community of Practice among Pre-Service English Teachers, In-Service Teachers, and International-School Teachers.- A Pilot Study of Preservice Teachers Accepting and Using Chatbots to Enhance CFL Education.- Enhancing Phonetics Learning in Online Language Courses: A Counterbalanced Study on CLD and SCA Methods for Intermediate CFL Japanese Students.- Pedagogy for the Digital Infants: Perspectives on Multimedia Production as Teaching Method.- Effects of interactive e-books based on graduated-prompting strategies to enhance self-efficacy of medical radiologic technologists.- Enhancing Mathematics Learning Outcomes through a Flipped Classroom Grouping Mechanism Informed by Self-study Habits: Utilizing iPad Screen Time Data.- The Implication of Project-Based Learning with CDIO, and Team Teaching on Business-Management Course.- How can we set up eye trackers in a real classroom? Using Mobile Eye Trackers to Record Learners’ Visual Attention during Learning Statistical Graphs with Different Complex Levels.- Are our students ready?
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